The ground is the last place you want to be—but you better know what to do when you get there.
F.O.R.C.E. (Fundamentals of Real Combat Explained)
If your fight goes to the ground, everything changes. Space shrinks. Options narrow. Gravity becomes your enemy. And if you don’t act fast—you lose.
In FORCE: Ground Game, DSI Black Belt Instructor Frank Annese breaks down real-world ground defense using proven Dragon Society International pressure point science, joint manipulation, and energy disruption. This isn’t BJJ. It isn’t sport. It’s tactical survival from both top and bottom positions.
You’ll learn how to control the fight when you’re underneath, escape dominant positions, and strike with maximum effect—even when pinned to the floor.
What You’ll Learn:
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⚔️ Survive the Mount – Break posture, disrupt vision, and twist the neck to reverse position
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🤜 Defend Punches While Pinned – Use pressure point grabs and anatomical levers to stop strikes mid-swing
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🧠 Strategic Finger Attacks – Leverage one finger to shut down an entire side of the body
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🫁 High-Value Pressure Point Targets – Lung 5, Stomach 9, Triple Warmer, and others—accessed from realistic ground angles
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🦵 Escape the Guard – Use pressure, groin strikes, and joint locks to break leg control fast
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💥 Elbow & Knee Strikes from the Back – Make your ground defense offensive with brutal close-range shots
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🧲 Energy Disruption Techniques – How to spiral force, twist vision, and attack breath from non-dominant positions
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🧷 Real-World Takedown Defense – Wizard, pressure, and neck targeting to stop single-leg takedowns on the street
“The goal isn’t to grapple—it’s to survive, escape, or destroy the attacker so you can get home.”
Frank demonstrates not just how to fight from the ground—but how to control space, attack nerves, and reverse dominance using structure, leverage, and neurological targeting.
You’ll also explore scenarios where your opponent is:
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On top, raining punches
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Posting with one or both hands
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Pulling you into guard
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Closing distance for a choke or headlock
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Attempting a single-leg or tackle takedown
Each technique blends Dragon Society principles with practical self-defense applications—teaching you how to win where most fighters panic.
BONUS: Stand-Up Counters to Takedowns
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Learn how to stop the single leg with a simple wizard + elbow combo
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Apply downward pressure to the head to prevent lift
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Strike legal and illegal zones (back of the head, spine) to break the grip fast
Who This Is For:
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Martial artists who want a pressure point-based ground game
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Self-defense students who don’t want to “grapple to survive”
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Law enforcement and corrections officers who deal with real-world takedowns
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Instructors looking to add ground-based pressure point material to their curriculum
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Anyone who understands: If you can’t fight from the ground, you’re only half-trained
It’s not about winning the round—it’s about surviving the threat.
✅ Add to Cart now and learn to dominate the ground with Dragon Society Force Principles—taught by Frank Annese.
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